On the subway, I overheard people arguing about secondary royalties again.


Honestly, I can understand both sides: creators want to earn a long-term income, while traders feel like every confirmation click is like being charged an extra fee.
In the past, I looked at perpetual contracts by monitoring funding rates and open interest; when emotions ran high, I’d want to chase, but if I lost, I’d have to take a week off...
Now, the royalty disputes seem a bit similar—everyone wants to treat the other side as liquidity.

What’s more awkward is that new L1/L2 projects are pushing incentives to boost TVL, and old users complain “mining, selling,” which is basically the same logic: first lure people in with sweet talk, then let the bill be paid later.
If royalties rely solely on “moral self-discipline,” I think that’s very hollow; but if they’re completely zero, creators will really become disposable resources.

My current idea is pretty simple: lower the fantasy, write clear rules, and choose if you want to pay royalties or not (don’t make it feel like choosing sides).
Anyway, I won’t impulsively place an order now, to avoid adding another week of cooling-off period for myself.
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