I’ve seen too many pool setups in blockchain games. Basically, it’s just: “production is too smooth = inflation comes too fast.” In the early days, everyone mines for profit while trading places to buy in, and it looks lively. But the real money that actually flows into the pool doesn’t keep up—more and more people end up waiting in line to cash out. Once buying pressure eases, the pool starts to collapse. The hardest part is that, to keep users, project teams will add even more production and roll out more incentives. It’s like pouring gasoline on the fire: the short-term K-line looks good, but in the long run, you’re left with even faster sell-side pressure.



I basically don’t touch those “daily fixed coin issuance” models anymore. I’d rather wait for infrastructure that can attract new demand… But then again, when developers talk up modularization and the DA layer, they go on and on. Ordinary users are genuinely confused—there’s no app ecosystem to carry the narrative, and even the biggest story is hard to turn into actual buyers. Anyway, I keep doing what I’ve always done: once my emotions cool down, I slowly pick things up. Chasing pumps just isn’t for me.
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