Codex helps rapidly develop turn-based game prototypes

AIMPACT News, April 27 (UTC+8), OpenAI employee gdb shared on Twitter that his friend used Codex tools to quickly advance a turn-based game blending Guitar Hero, Dota, and RPG mechanics from sketches and a chaotic Godot codebase to a playable state. gdb stated that the game originally would have taken several weeks to develop. The tweet did not provide specific technical details or performance metrics. (Source: InFoQ)

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