Recently checking out a blockchain game pool, it's both funny and infuriating: the output is like opening the floodgates, everyone keeps shouting "payback speed," but in reality, inflation is grinding itself into the ground. To put it simply, the more aggressively rewards are distributed, the greater the selling pressure; the greater the selling pressure, the softer the token price; the softer the price, the more rewards need to be issued to "retain users"... In the end, the pool seems to have been drained by itself, leaving behind a bunch of task-performing bots and real users who refuse to admit defeat.



What's even more absurd is that some people compare it to on-chain yield products or even U.S. Treasury yields, which sounds quite sci-fi. One relies on real cash flow gradually coming in, while the other relies on "printing rewards" to artificially boost popularity—once the wind stops, the true nature is revealed. Currently, I focus on two aspects of blockchain game economics: who pays for the new output, and who takes over when players exit. Saving money is a matter of life and death; anyway, I’ll stay far away.
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