Just now, my phone popped up a red dot again, saying that a certain blockchain game pool's "output has increased." For a moment, I thought I had missed something... But after clicking in and looking around for a while, it's the same old problem: rewards are being issued faster than they are consumed, causing inflation to rise, the coin price to soften, and although the rewards look plentiful, they are actually becoming less and less valuable. In the end, everyone can only sell faster and run faster, and the pool is like a small hole constantly leaking water.



To put it simply, the blockchain game economy shouldn't just focus on "how much you earn daily." You need to see if there's real consumption (repairs, synthesis, tickets, etc.) that can eat back the output; otherwise, it's just using new players' money to pay old players' returns, which will eventually collapse. Recently, the on-chain data tools and label systems have been criticized for lagging behind or even misleading, so I no longer dare to rely solely on dashboard conclusions. I'd rather check multiple transfers myself and see who is continuously selling. Anyway, just water it slowly—don't be reckless.
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