Codex helps accelerate the rapid development of a turn-based game prototype

AIMPACT message, April 27 (UTC+8): OpenAI employee gdb shared on Twitter that his friend used Codex to rapidly move a turn-based game blending Guitar Hero, Dota, and RPG mechanics from sketches and a messy Godot codebase to a playable state. gdb said the game originally would have required weeks of development time. The tweet provided no specific technical details or performance metrics. (Source: InFoQ)
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