I just came across an NFT project that got into a dispute over royalties. The buyer says it’s too expensive, the seller says they’re losing out—both sides seem pretty helpless. Honestly, I understand creators, too. They made a pixel mini-theater, sold it for a bit of money, but once the secondary market took off, the royalties got slashed to nothing. Who would want to spend the time and effort to create original work then? But then again, if liquidity is too poor and nobody buys, it becomes a vicious cycle. Lately, I’ve adjusted my goals downward—I just stick to my own on-chain data, slowly explore some game assets, and that’s actually made me stick with it longer. Anyway, this comment-war won’t end anytime soon, but I think if creator economics is going to survive, it has to make ordinary people feel that it’s “fun” and “profitable,” not just fight over a tiny slice of royalties.

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