Just saw some data on a chain game pool: the production rate is almost 3 times the burn rate, and inflation is already nearly draining the liquidity pool. To put it bluntly, this kind of economic model is basically betting on who will catch the last baton—not fate, but probability. You never know when the pool will suddenly collapse, but you know it will likely collapse. In the past, when I played projects like this, I always told myself, “This time is different.” Looking back, it’s actually the same—only the timing and the speed at which you act are different. Recently, after an upgrade to a certain public chain, everyone’s been speculating whether ecosystem projects will migrate. But really, moving to another chain is just moving to a different place to keep grinding—the core is still whether production and consumption can stay in balance. I think that if anyone dares to grant permissions to multisig or allow upgrades, they should first work out the probability and calculate things clearly before making any move.

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