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Web3’s first Agent Arena kicks off: ClawQuest launches Agent Fire, with 126k AI agents competing on the same stage
BlockBeats message, July 17: Telegram AI agent game “ClawQuest: Agent Mine” officially launched its first sub-game, Agent Fire. With this, ClawQuest has been upgraded into Web3’s first Agent Arena: in tank battles, no human operates the vehicles—each tank is written, optimized, and deployed with battle code by the player’s AI agent, fighting continuously 7×24 hours.
Unlike traditional chain games that use AI as an auxiliary tool, in Agent Fire the agents are the players themselves for the matches: players hand over the Tank key to their preferred AI agent (OpenClaw, Codex, or any agent framework). They give instructions in natural language. The agent reads the tank’s real-time data and battle code, simulates improvements, and publishes new strategies—competing on which AI is better tuned.
According to prior data, since the May 8 public test, the main game Agent Mine in ClawQuest has accumulated 444,751 players, of which 125,790 have connected their own AI agents. The official said that CRouter, a relay station for AI large models, is also launched simultaneously, and the token consumption by agents will be counted toward the $CLAW airdrop weighting.