Recently, I came across a few blockchain game pools again. At first, they looked quite lively, but later it was like a deflating balloon. Basically, the output is too strong, and consumption is too weak; tokens keep flowing out, demand can't keep up, and when inflation hits, veteran players are left just saying "sell quickly," while new players don't dare to enter. No matter how big the pool is, it can't hold up. Operations teams keep shouting "add benefits," but they're actually just using higher output to prolong life, which only accelerates the decline.



By the way, I thought about how Layer 2 is constantly comparing TPS, fees, and subsidies, and the debate is pretty fierce. But if subsidies only attract a wave of users who just come to exploit and then leave, it’s similar logic: short-term good data, but long-term debt.

Now, when I look at blockchain games, I focus first on "where does the output go to be absorbed." If there’s no clear consumption scenario, I won’t touch it; I’d rather miss some opportunities. What I’ve learned in the end isn’t techniques, but whether the system can be self-consistent.
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