I just checked a few blockchain game pools and it feels like we’ve come back to the old path: the output is too aggressive. People come in chasing “daily coin drops,” not to actually play. So once there are more coins than they can use, they can only sell, and the sell pressure keeps rolling bigger and bigger. The liquidity in the pool can’t keep up, and in the end it becomes a race—whoever runs faster wins.



To put it plainly: inflation isn’t the real sin, but when the output isn’t matched with real consumption (upgrades, skins, tickets—things people genuinely want to spend on), it’s like constantly adding salt to water that no one drinks… sooner or later, you’re going to get sick of it.

Recently, everyone has been comparing RWA and U.S. Treasury bond yields with on-chain yield products. I just think blockchain games should learn this mindset more: where does the yield come from, and can it last, instead of only looking at the APY number. Anyway, whenever I see “high output + low consumption,” I’ll pause and observe for now—I’d rather miss the hype.
RWA0.75%
View Original
This page may contain third-party content, which is provided for information purposes only (not representations/warranties) and should not be considered as an endorsement of its views by Gate, nor as financial or professional advice. See Disclaimer for details.
  • Reward
  • Comment
  • Repost
  • Share
Comment
Add a comment
Add a comment
No comments
  • Pinned