Recently, there’s been another argument about whether secondary-market royalties should be compulsory. Put simply, I understand both sides: creators rely on this lifeline to keep going, while traders feel like they’ve turned into a withdrawal machine. The more hands get involved, the harder it is to control—when the protocol, the market, and the platform each extend their own reach, everything ends up twisted into a tangled mess. And the people who get hurt the most are the ones who are truly serious—those who genuinely draw, design, and write.



Airdrop season is pretty similar. The task platform fights off botting all the way to the end, and the points-based system drives the “loot-the-freebies” crowd to hustle like they’re clocking in for work… Everyone is chasing something “quantifiable,” but in many cases, what goes into creation is simply not quantifiable—just emotions and time.

What I’m most afraid of missing isn’t actually an opportunity. It’s that I thought I was supporting creators, but in the end I was only being pushed to trade by the mechanism itself.
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