Recently, I’ve seen the on-chain game pools collapse, and it’s really not just “nobody’s playing anymore”… It’s more like the inflation has turned the faucet on full blast, production can’t keep up, rewards are handed out like candy, and in the end, everything turns into a pile of dumped sand. Watching the pools seem lively, but actually, everyone is just racing to run faster; I feel sorry for that little bit of liquidity.



Then, that set of on-chain mechanisms is also quite heartbreaking: miners/validators’ income, MEV, and the fairness of transaction ordering are all being criticized; retail investors are clearly just pressing buttons, but it feels like they’re being arranged in a queue… To put it plainly, everyone’s patience is being worn thin by all kinds of “invisible fees.”

There’s too much information, and it’s annoying. I now use a simple trick to filter: only look at two numbers—whether the new output is faster than the real consumption (upgrades, synthesis, entry thresholds); and whether the selling pressure relies on “new players” every day. If it doesn’t pass these two checks, I consider it a beautifully written contract tragedy, and I’ll just move on.
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