Just finished browsing a blockchain game’s “profit table,” and my fingers instinctively scroll down to find that small line of text: Is the output again exceeding the consumption by a bit… Sure enough. The pool is like a water bucket, pouring coins in every day, but there’s not much real demand underneath, so after a lively few days, it’s just the floor price grinding down steadily, and the sentiment market following suit and losing steam. The studio is even more ruthless, draining liquidity 24/7, and when the coin price softens, everyone desperately produces more to cover losses, resulting in a spiral that just tightens further. To put it simply, inflation isn’t scary; what’s scary is only “issuing” without “collecting,” leaving only screenshots of achievements and a line saying “Forget it, I’ll play again next time.”

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