I've been diving for a long time, but I still want to talk about that "pool" in blockchain games: Basically, it's just that inflation is too easy to generate, and the output is too certain. It looked lively in the early days, but actually it's like dough that has been overproofed—puffed on the outside, hollow inside. When there are many people, it can still rely on new entrants to keep paying, but once the growth slows down a bit, selling pressure spreads like a liquidation chain, and the depth of the pool becomes immediately clear.



Now I don't really look at whitepapers for blockchain games anymore; I focus on a few of the most basic metrics: how much is produced daily, who is selling, and whether the actual liquidity in the pool has been "faked." Recently, isn't there also criticism that data tools and tags on the chain are lagging and easy to mislead? ...Really, some tags say "long-term players," but once they unlock, many just do a one-click clear-out. Anyway, I’d rather earn a little less and wait until it can self-digest the output. That’s all for now.
View Original
This page may contain third-party content, which is provided for information purposes only (not representations/warranties) and should not be considered as an endorsement of its views by Gate, nor as financial or professional advice. See Disclaimer for details.
  • Reward
  • Comment
  • Repost
  • Share
Comment
Add a comment
Add a comment
No comments
  • Pinned