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I remember when BUMS was just gaining momentum as a mini-game on Telegram based on TON — back then, there were about 7.7 million active users monthly. It’s interesting to see how the project has developed since then. At that time, the team was actively preparing to launch their own token, planning airdrops at the beginning of 2025.
To participate in the BUMS airdrop, users needed to connect their TON wallets through a special section of the app. The token distribution took into account several parameters — character level, successful referrals, and overall contribution to the game ecosystem. In addition, the project launched TON Wallet Quest with the character Mega Bum and a bonus in the form of additional hourly earnings.
The development team was actively negotiating with major crypto exchanges about listing the BUMS token. Although the details were kept confidential, players could continue participating and preparing for the distribution. Regarding tokenomics, the project promised to distribute most of the tokens among active players, with priority given to long-standing community members.
As for price forecasts after BUMS listing — it’s always speculation. Analysts looked at the game’s popularity, tokenomics mechanics, and the overall market situation, but precise predictions always depend on the actual market dynamics and demand.