I've been lurking in the group for a long time, but I can't help but say this: many blockchain game pools are really not mysterious when they collapse. Basically, it's just that the "output" and "inflation" are not aligned. They pay out coins daily as rewards, which looks lively, but in reality, it's just paying wages based on selling pressure; players' consumption (upgrades, synthesis, tickets) is one-time and easily minimized by scripts. In the end, the real money in the pool is slowly drained, leaving only more and more reward coins throwing at each other. Recently, the stacking/sharing security yield stacking system has been criticized as a "pyramid scheme," and I actually understand this caution: the underlying cash flow hasn't changed, it's just stacking "expected future returns," and in the end, someone still has to take the rewards off the table. Anyway, right now I see two things to watch in blockchain games: whether there's a sustainable exit for recycling, and whether recycling is a real demand; otherwise, no matter how attractive the APY, I wouldn't dare to touch it.

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