Recently, everyone has been watching the main public chain upgrade/hard fork, and in the group, people are guessing whether projects should move or not.


I'm actually thinking: what does the word "modularization" really mean for end users?
Honestly, you won't love a diagram more just because it's "more modular"; you'll only notice fewer hiccups during minting, less random lag when placing orders, less cross-chain opening blind boxes, and fewer signature pop-ups that make your heart race.
For someone like me who talks about art but handles royalties and liquidity, what truly changes is that the probability of "unstable chains = liquidity evaporates directly" decreases, and fragmented gameplay dares to open multiple legs, without betting everything on the emotions of a single layer.
Just migrating or not migrating isn't a myth; in the end, users will remember: is it easy to use, and will their money mysteriously disappear?
What I’ve learned isn’t techniques, but that architecture shouldn’t be treated as storytelling—experience is the story.
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