The initial appeal of the blockchain game pools looked pretty good, with steady output, and the APY could even make people dizzy, but honestly, a lot of it is just "inflation as fuel." As long as the rate of new players/funds coming in slows down, the output still surges, but the token price can't hold up first, and what's left in the pool becomes a tacit agreement to keep dumping on each other... Right now, I’m not focusing on gameplay in blockchain games, I’m asking first: where does the output come from? Is the consumption just a necessity? Or is it just using new tokens to cover old tokens.



By the way, the incentive programs and points in the testnet also seem a bit like “giving candy first and then dangling it,” everyone’s guessing whether the mainnet will issue tokens. I’ll also participate, but the exit conditions are written in my notebook: points are not the same as cash flow, don’t treat expectations as assets. Greed is fine, but don’t end up working for inflation in the end.
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