In the evening review, I saw another blockchain game pool.


It looked lively at the start, but later it was basically inflation + hard mining output draining itself: tokens kept being issued, new users couldn't keep up, and old players could only buy and sell among themselves.
The pool's depth was gradually drained. To put it simply, "output" became the only narrative, and in the end, only the fastest runner remained.
I also experienced this once before; I didn't lose much, but it was quite annoying.
Mainly because I didn't clearly define my stop-loss at the time, and I didn't establish a proper boundary.
Recently, everyone has been complaining about miner/validator income and MEV causing unfair ordering.
Actually, it's the same in blockchain games—if the rules are skewed, retail investors are even more likely to become fuel.
Anyway, when I look at these projects now, I focus first on inflation and actual consumption points.
If there's no ongoing consumption, I won't stay engaged...
I still believe that those who can survive long-term rely on management and discipline, not predictions.
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