I just closed a "mining pool" page for a blockchain game, and staring at that reward curve is getting a bit annoying. To be honest, many pools aren't being drained by others; they're drowning themselves with inflation: the output (money that can be sold / real demand) isn't keeping up, and the token issuance speed is quite generous. The result is that while they shout "ecosystem incentives," they're feeding selling pressure right to the mouth.



Players aren't fools either; seeing that the pool is only left with "waiting for the next person to take over," they run faster than anyone else.

What's even more outrageous is that recently, the on-chain transaction fees / sorting issues have also been heavily criticized. Miners / validators + MEV are grabbing all the leftovers, and retail investors still have to pay tuition fees to get in and out. If you layer on another round of high inflation rewards for blockchain games, it's essentially a double whammy: on-chain execution costs rise, while in-game assets continue to depreciate... I’d rather see if it has a stable consumption scenario; no matter how beautiful the self-consistent promises are, if they lack internal coherence, I ignore them. That's all for now.
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