Recently, the debate over optional/non-payment of royalties in the secondary market has heated up, basically everyone just wants to reduce friction costs, but creators' cash flow is immediately cut off. I tend to be more conservative, and seeing these structural disputes makes me even less willing to get involved: unstable rules, even the best works can easily be driven by emotions.



I'm also tired of the collapse of blockchain games; when inflation rises, studios enter the scene, and token prices turn around, creation and consumption all turn into "cash out quickly." Royalties are actually similarly fragile: relying on moral constraints is too虚, relying on enforcement risks scaring away liquidity.

I see complexity as an enemy: if it can be written into the protocol, don't expect human nature. Anyway, I now prefer projects that split income into multiple streams and can survive long-term, even if slower, but with peace of mind.
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