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Recently looked at a few more blockchain game pools, and honestly it's still the same old problem: high output, inflation as soon as tokens are issued, players claiming and selling every day, and the small amount of real money in the pool quickly being drained, leaving only a "looks good on paper" profit panel... I usually check whether the reward tokens have external demand; if not, I treat it as an accelerator, and sooner or later, the liquidity will burn out.
These days, cross-chain bridges are being hacked again, and there are also blunders like oracle errors. Many people in the group are saying "wait for confirmation before acting," which I can understand—if something really goes wrong, you won't have time to run. Anyway, I just turned off the auto-reinvestment switch on the blockchain game side, left a small position for observation, and the rest is still diversified into less correlated areas. Taking it slow.