Recently looking at DAO voting proposals, the more I look, the more it seems like a game of "who can move whose cake." On the surface, it talks about optimizing parameters and adjusting incentives, but upon closer inspection of the attachments, I realize: who gets the rewards, how voting power is calculated, who is defaulted to in the delegate list... these are the backbone of the power structure. Many people only see the "positive narrative," essentially being led by attention, similar to the logic of memes where celebrities shout a couple of words and everyone rushes in; the final act is often the most lively but also the most uncomfortable.



Now I’ve gotten used to making "backup" for myself: not just backing up private keys, but more about backup judgments—reading the same proposal in the worst-case scenario, then reading it from the perspective of who benefits the most. Anyway, adding an extra layer of redundancy reduces emotional reactions. Voting, whether you participate or not, is still participation; silence itself is handing your vote to someone else.
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