My current feeling about DAO voting is: don't be too superstitious about "community consensus." Often, it's just about adjusting incentives and reshuffling the seating chart... which isn't necessarily a bad thing; after all, power has to have a point of landing.



When I look at proposals, I first scan where the money is flowing, how voting rights are obtained, and whether there are any "airdrops/subsidies" hooks for voting. Once incentives kick in, people are less about discussing right or wrong, and more about calculating whether it's worth it; in the end, it passes, seeming very democratic, but in reality, it's the largest group of stockpilers who smooth out the curve.

Recently, there's been talk about social mining and fan tokens, saying attention is mining... I suspect that phrase sounds too good to be true. Attention can indeed be monetized, but many designs essentially turn voting, speaking, and sharing into "getting paid," and who pays the wages and how much determines who is more like a "community." I see it as practice: understand the rules clearly, then decide whether to participate, and don't let that little incentive mess with your mindset.
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