Futures
Access hundreds of perpetual contracts
TradFi
Gold
One platform for global traditional assets
Options
Hot
Trade European-style vanilla options
Unified Account
Maximize your capital efficiency
Demo Trading
Introduction to Futures Trading
Learn the basics of futures trading
Futures Events
Join events to earn rewards
Demo Trading
Use virtual funds to practice risk-free trading
Launch
CandyDrop
Collect candies to earn airdrops
Launchpool
Quick staking, earn potential new tokens
HODLer Airdrop
Hold GT and get massive airdrops for free
Pre-IPOs
Unlock full access to global stock IPOs
Alpha Points
Trade on-chain assets and earn airdrops
Futures Points
Earn futures points and claim airdrop rewards
Google DeepMind Inception Team Hires 5 to Transition SIMA and Genie from Research Prototypes to Game Products
According to monitoring by Dongcha Beating, Alexandre Moufarek, the director of Google DeepMind’s Inception team, has posted five job openings on X: game designer, senior product manager, QA engineer, senior software engineer, and research engineer (Staff level), all linked to Google Careers. Before joining DeepMind, Moufarek worked at Ubisoft on two AAA games, ‘Ghost Recon: Future Soldier’ and ‘Watch Dogs’, and later managed the product for the Pepper home robot at SoftBank. After joining DeepMind, he has been involved in Project Astra, SIMA, Genie, and Gemini. The key aspect is the positioning of the Inception team. DeepMind describes it as a ‘creative, design, and engineering team working alongside research teams’, aiming to explore ‘game experiences that could not be created without AI before’. It is not a research group but a product team that turns research results into playable prototypes. Looking at the job composition, among the five positions, there are product managers, game designers, and QA engineers, which have not typically appeared in pure research teams. DeepMind has previously demonstrated a combination of SIMA 2 and Genie 3: the former is a 3D virtual world agent based on Gemini set to be released in November 2025, while the latter is a world model capable of generating 3D worlds in real-time. DeepMind connects the two, allowing the agent to execute commands in newly generated worlds. However, SIMA 2 is still only a ‘limited research preview’, accessible to a small number of scholars and game developers. This round of hiring aims to transform research demonstrations into products that can be delivered to external developers.