since i left my 9-5 job early this year, Monday has become my touch grass weekend


i left as a mobile game UA (user acquisition) manager with >10 years of experience to launch my own game
i’m developing it by myself from game mechanics, lore, code, and marketing + Claude speeding up the process
(except for the animation part, i had to outsource this)
it is a full-featured mobile game, the core features and server integration were just done today
i'm now working on pvp features
to do:
- completing animations
- polishing ui
- level design
- balancing
feels like i just completed 30% of the work
i will launch it in the web2 market, where i did the best
i still have another game on the plan after this one
if everything goes well, maybe i will make a web3 game later
you might see i post less these days
wish me luck on the journey ❤️
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