Don't always say that the chain game pools are "being dumped." Many times, it's just that you are killing yourself: the initial output was too aggressive, inflation was like opening the floodgates, people at the front took their profits and ran, and those behind could only take increasingly worthless rewards to pass around. No matter how much you add "new gameplay," it's essentially the same pool being scooped repeatedly; the water level will only get lower. A quick look on-chain shows that not many new users are coming in, but the coin withdrawal addresses are becoming more active... By the way, recently, modular/DA layer narrative developers are having a blast, while users are completely confused. It's actually a bit like chain games: the bigger the story, the smaller the cash flow. You say, "Then just adjust the parameters"... Hmm, who will adjust them, do they have permission, or are they secretly changing them? That's what I care more about. I don't even want to believe your reply, "As long as enough is issued, it can stabilize."

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