I've been diving for a long time, but I can't help but say: that narrative in blockchain games where "the bigger the pool, the more fragrant" is often just an illusion supported by inflation. Production relies on constantly issuing tokens, and demand mainly comes from new players taking over or buying equipment. Once the growth stops, studios run first, selling pressure pushes the token price down. After the price drops, the same output is worth less, and players have even less motivation to keep grinding. Eventually, it turns into a spiral of token prices... To put it simply, it's not that everyone isn't working hard; it's that the model has always treated "printing" as the main source of output from the start. Anyway, whenever I see high annualized returns and daily rewards, my reflex is to reduce my position first—losing a little profit is okay, just don't get dragged down with it.

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