I've been diving for a long time, but I can't help but say: that "daily output, play and earn" model in blockchain games is most likely to kill the pool — it's just two words: inflation. New tokens keep being issued, but real buying demand can't keep up, and selling pressure is like a faucet that's always open. Meanwhile, assets on the other side of LP are being drained, slippage gets bigger and bigger, and in the end, everyone is just smashing the floor price. Not to mention some projects like to accelerate output, which looks lively but actually just pushes the collapse timeline forward.



Recently, I saw someone hyping AI Agents + automated trading as "helping you automatically reinvest on-chain to break even," which basically means automating the sell tokens action... and there's a bunch of security issues like permissions, upgradeable contracts, and team wallets that can be manipulated at any time. Anyway, when I look at blockchain game pools now, I first check the emission curve and unlock schedule, then look at permissions and team wallets — don’t get carried away by the narrative right from the start.
View Original
This page may contain third-party content, which is provided for information purposes only (not representations/warranties) and should not be considered as an endorsement of its views by Gate, nor as financial or professional advice. See Disclaimer for details.
  • Reward
  • Comment
  • Repost
  • Share
Comment
Add a comment
Add a comment
No comments
  • Pin