Gaming ETF Huaxia(159869) closed up 5.87%, Goldman Sachs is optimistic about the gaming and entertainment sector

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As of 15:00 on April 8, 2026, the CNI Animation and Gaming Index (930901) surged 5.76%. Among its constituent stocks, Shunwang Technology rose 13.23%, Dianhun Network rose 7.24%, Zhejiang Culture rose 7.15%, and stocks such as Shengtian Network and Zhangqu Technology also moved up in tandem. The Game ETF Huaxia (159869) rose 5.87%, with the latest price at 1.35 yuan. Looking at a longer time frame, as of April 7, 2026, the Game ETF Huaxia has increased by 1.19% over the past week.

In terms of liquidity, the Game ETF Huaxia saw a 7.19% intraday turnover rate and 668 million yuan in trading volume. Over a longer time frame, as of April 7, the Game ETF Huaxia’s average daily trading volume over the past year was 673 million yuan.

On the news front, Goldman Sachs recently released a report, maintaining a positive outlook on the gaming and entertainment sub-sector as a whole. The logic is that AI continues to drive users’ time to shift toward leisure and entertainment, while advertising revenue remains healthy and keeps growing. Among them, in the entertainment content sector, Bilibili-W, leveraging high-quality long-form video content and AI-related vertical advertising placements, Goldman Sachs expects its advertising revenue in Q1 2026 to grow year over year by about 26%. Kuaishou’s advertising business faces dual pressure from reduced overseas advertising and e-commerce-related tax policy; Goldman Sachs expects the full-year 2026 advertising growth rate to fall to about 6%. Goldman Sachs regards AI video generation tool KlingAI as a highlight for Kuaishou, and expects related revenue in 2026 to be about $356 million.

Zheshang Securities stated that the domestic MaaS industry is set to take off, and Volcano Engine has risen to become China’s No. 1 and the world’s No. 3 large-model service provider, with its token call volume increasing by 1,000 times within two years. Meanwhile, large companies are accelerating their deployment in the intelligent agent field, and companies such as ByteDance and Tencent have launched and upgraded intelligent agent products. In the gaming sector, during the April earnings season, the sector is at a deeply oversold low; investors are advised to focus on key opportunities. Specifically, Perfect World’s “Yihuan” is about to launch, Giant Network’s “Supernatural Action Group” has surpassed 10 million daily active users, multiple products under Century Huatong have entered China mobile game overseas revenue TOP30, Kaiding Network has a new product undergoing open testing, and 37 Interactive Entertainment’s new title has topped free charts in multiple countries while furthering deep deployment in the AI industry.

From the perspective of net capital inflows, over the past 3 days the Game ETF Huaxia has received continuous net capital inflows, with the highest net inflow in a single day reaching 95.0753 million yuan; the total amount of “fund inflows” was 222 million yuan, and the average daily net inflow was 74.1018 million yuan.

Data shows that as of March 31, 2026, the top 10 weighted stocks in the CNI Animation and Gaming Index (930901) are Giant Network, 37 Interactive Entertainment, Ke Ying Network, Perfect World, Guangxian Media, Shenzhou Taiyue, Gbit, Zhangqu Technology, Shunwang Technology, and Youzu Network, with the top 10 weights accounting for 75.1% in total.

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