Just found a new pool from a chain game, and the APY is ridiculously high—I almost clicked in.


After calming down and thinking it through, behind this kind of high yield, it’s likely inflation propping things up—output tokens are minted endlessly; players mine and convert into U; the project team then uses the newly issued coins to “buy the dip,” and the loop continues until, at the end, whoever moves slower gets stuck paying.
In plain terms, **the economics of chain games is a balancing game of “production–inflation–sell pressure.”** Once the production speed overtakes the consumption speed, the pool is like a faucet left running—sooner or later it runs dry.

Recently, between various Layer2s, everyone’s comparing TPS, fees, and ecosystem subsidies. Honestly, it really resembles the chain-game logic of “high APY to attract mercenary miners.” The essence is subsidies traded for traffic—but how long it can last is hard to say.

Anyway, my mindset is updated to “version 1.2” now: when I see a high APY, I look for the knife first—an inflation model, withdrawal permissions, oracle price feeds, and team token lockups. Miss even one, and it’s a risk item.
Sometimes I get itchy and test a little, but I’ll only bet up to 10% of the profits, just paying tuition to observe.
**As for chain games, it’s either a genius game of strategy or the fireworks of getting farmed—first see whether the top three pools can survive for three months, then we’ll talk.**
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