The term "modular blockchain" sounds very grand, but for end users, honestly, most of the time it just means: you click confirm once, and behind the scenes there might be three layers of "shipping channels." Gas becomes cheaper, speed increases, but wallet pop-ups actually make people more confused. In the past, if something went wrong on a single chain, you at least knew who to blame. Now, with DA, execution layers, bridges, sequencers... when problems occur, users just feel "lagging again / funds not arriving again," making the experience more like a patchwork vehicle.



Forget it, speaking plainly: if modularity doesn't ultimately manifest as "fewer signatures needed, fewer chain jumps, fewer confusing authorizations to review," then it's just engineers patting themselves on the back. Especially in blockchain games, where once the economy collapses—spiraling inflation, studios, and token prices—users simply don't have the patience to figure out which module blew up. They just uninstall with one click. For someone like me who cares about interaction, the only thing I care about is: can permission prompts be more restrained and clearer, and stop scaring users with a bunch of chain names and hexadecimal codes.
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