Recently, I’ve been looking at that “gold farming pool” in blockchain games, which basically means output chasing players and inflation chasing the pool: coins are constantly issued, but consumption isn’t strong enough. It looked lively at first, but later everyone started rushing to sell, and the pool’s water level kept dropping. I was toasting bread while checking activity on the chain—when the number of users drops and selling pressure rises, the vibe just isn’t right…


By the way, I want to complain that whenever I see large transfers on the chain or hot wallets moving between exchanges, people shout “Smart money is here,” but often it’s just moving, risk control, or market making—don’t scare yourself.
In my opinion, the biggest fear for blockchain games isn’t the lack of new users, but issuing coins without consumption scenarios.
If I could only keep one habit: before looking at the profit chart, ask first, “Where do the coins come from, and where do they go?”
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