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I remember when BUMS was just starting, it seemed like just another mini-game on Telegram. But look at what has happened – the project has gained over 7.7 million active users per month. Now I understand why everyone talks so much about BUMS.
Interestingly, the token was supposed to launch in the first quarter of last year, and it seems that it really did happen. Back then, many people connected their TON wallets through the Airdrop section in the app to get their share. Token distribution depended on the character level, the number of invited friends, and contributions to the ecosystem.
I remember that the BUMS team also launched TON Wallet Quest with the Mega Bum character and a 3% bonus to hourly earnings. It was a pretty good incentive. Negotiations with major exchanges about listing the token were active, and eventually, BUMS went live for trading.
The fact that most tokens were distributed specifically among active players, not insiders, is the right approach. Honestly, when you see how the project rewards long-time community members, it builds trust. The token price after listing depended on many factors – the game's popularity, tokenomics, and the overall market situation. There were speculations, of course, but BUMS showed that a serious project can grow from a simple Telegram game.