This is one of the most insightful charts I’ve seen on onchain collectible platforms:


33.4% of all cards pulled from the gacha are kept by users, amounting to $23.5M worth of cards on @Collector_Crypt alone.
When I talk to other investors about platforms like Collector or Beezie, I often get asked whether this is just gambling.
It’s not.
Yes, there’s speculation, but these metrics clearly show that a meaningful share of users are actual collectors, chasing grails they intend to keep.
At its core, this is the gamification of collecting, and of commerce more broadly.
It may not be obvious yet, but the great gacha-fication of whatever onchain is how GenZ will engage with commerce in the future.
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