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Carbon is so much better than Argon, right? Argon looks like an idiot now. Maybe Carbon can already replace Opus 5.5, but it’s still hard to say with Fable
Antigravity’s remote is fucking dogshit; several sessions in one night kept triggering different crashes
Turns out Google Argon is the real Optimism. What he told me would take 10 seconds ended up taking almost 10 minutes🤣
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Turns out Google Argon is the real Optimism after all
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This is hilarious: using Argon in Google Antigravity to check the Antigravity app for bugs, it did a bit of reverse engineering itself and found 3 bugs in the notifications feature alone
Some people still think D2R-Mobile, nxnative (NX2Apple), and MacNativeGames are the same thing as emulators like Yuzu or Ryujinx — assuming we only emphasize "native" to deliberately distance ourselves from emulators.
Some even see Ryujinx's shader decompiler used in our build toolchain and jump to the conclusion that "it's just Ryujinx in a wrapper."
By that logic: Steam Deck's Proton (DXVK) and Apple's GPTK also translate precompiled DirectX shader binaries (DXBC/DXIL) from Windows games into SPIR-V and Metal — which would mean Proton and GPTK are "emulating a Microsoft GPU."
Better yet, whe
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Some people always think D2R-Mobile, nxnative (NX2Apple), and MacNativeGames are the same thing as emulators like Yuzu / Ryujinx, and believe that when we emphasize “native,” we're just deliberately trying to distance ourselves from emulators.
Some even see that we use Ryujinx's shader decompiler in our packaging toolchain and assume this is just “Ryujinx in a wrapper.”
By that logic: Steam Deck's Proton (DXVK) and Apple's GPTK also translate precompiled DirectX binary shaders (DXBC/DXIL) from Windows games into SPIR-V and Metal — so Proton and GPTK are also “emulating Microsoft's GPUs.”
Even
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NX2Apple v1.2.2 Official Release! 🚀
This update brings the official Windows release, Mac support for The Legend of Zelda: Ocarina of Time on Switch 2, and several major features and fixes. Everyone is recommended to update.
🪟 Official Windows release: UI matches the Mac version, includes all dependencies except Metal Toolchain, provides one-click guided installation on first launch, and supports in-app online updates
🗡️ New Switch 2 games supported: Mac now supports playing Ocarina of Time and Kirby Air Riders at 60 FPS
🏎️ nxbuild rapid builder: Completely rebuilt with Rust, expected to in
NX2Apple v1.2.2 is out now! 🚀
🪟 Official Windows x64 Release: Same sleek UI as Mac, bundles all dependencies except Metal Toolchain with a 1-click setup wizard & in-app self-update
🗡️ Ocarina of Time & Kirby Air Riders: Playable at 60 fps on Mac (-4 GB RAM on external drives)
🏎️ Rust nxbuild (0.5.1): Rebuilt in Rust for ~50% faster end-to-end builds (enable Experimental Builder in Settings)
⚙️ No-Rebuild iOS Updates: Each game framework now carries its own engine host—installed v1.2+ games keep working across updates
📫 iOS Virtual Memory: File-backed guest memory breaks past physical RAM
My Donkey Kong demo video received a DMCA takedown notice.🤣
NX2Apple v1.0.2 — Export as IPA.
Build your game, export an unsigned IPA, and install it with your own signing tool (AltStore, SideStore, …). No paired device or signing team needed on the Mac.
Shared app for all your games, or one game with everything inside.
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NX2Apple 1.0.0 revolutionary update arrived
One App. Every Game.
New:
🕹️ One app for your whole Switch library. No more three-app limit on a free Apple ID.
💾 Your own iCloud saves folder: Mac and iPhone stay in step.
🖥️ Cover Flow in landscape: the library turns with the screen, built for iPad.
🎮 Controller and keyboard everywhere: change a game's settings without touching it.
Fixed
🥁 Tears of the Kingdom no longer runs at double speed
🖥️ Console mode hides the pointer when idle
Github:
Your next Switch, why a Switch?
NX2Apple has come a long way since v0.5.0. Everything it can do today:
🕹️ Console mode: plug in a controller and your Mac becomes a Switch — full screen, any gamepad, up to 4 players (Mario Kart 8, split screen!)
📺 A real game library: add your game dumps once, covers scraped automatically, one click to play
💾 Saves handled: managed per game on Mac, synced to your iPhone over iCloud
📱 iPhone & iPad: one build makes a signed app and installs it over USB — one-tap reinstall when the certificate expires, games can live on an external drive
⚙️ Per-game tuning fr
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Your next Switch—why does it have to be a Switch?
After a week of intense work, NX2Apple is finally starting to look like the real deal
Some major updates:
📺The game library is now available on MAC, with automatic game cover scraping
💾Unified save management on MAC, no need to go digging through Library anymore
📀Game resource files are now converted to ROMs, all packaged into a single .img file
📱The iOS version can now use Xcode for signing and installation, so no more worrying about sideloading acting up
📥The iOS version can finally read ROMs from external storage, so no more worrying ab
Built and open-sourced a server version of an Apple Store restock monitor.
Background: The original project, Guodao Radar @suversal, is a desktop app that requires your computer to stay on. This version runs 24/7 on a VPS and sends Bark alerts straight to your phone when items are in stock.
Four core design features, all tested in practice:
1️⃣ Queries using a real Chromium session. Bare HTTP requests get a custom status code 541 from Apple—even with the UA/Cookie fully configured.
2️⃣ Checks an entire city at once. Uses location= instead of store=; one request checks all 12 stores in Shanghai
A macOS app that turns your own Switch game files into an IPA you can sideload on an iPhone. Big update:
🎮 19 → 46 games
Synced 296 upstream commits: 27 new profiles plus the host work behind them (an OpenGL layer, Oodle, geometry shader replay…).
Zelda: BotW / TotK / Link's Awakening · Mario: Odyssey / Wonder / 3D World / Galaxy 1+2 / Paper Mario TTYD / Captain Toad · Fire Emblem: Three Houses / Engage · Hades 1+2 · Hollow Knight: Silksong · Celeste · DARK SOULS · Cuphead · Animal Crossing · Luigi's Mansion 3 · Metroid Dread · Pokémon Legends Z-A · 13 Sentinels · Unicorn Overlord · Octopath
The Legend of Zelda: Tears of the Kingdom can now run basically stably on iPhone after enabling entitlement, successfully entering the main map
Hades 2 can run perfectly, and the control layout is being optimized
Optimized based on @steamdeckf2pgod's nxnative and the @happyjoejiang D2R-mobile project
1. Game file separation and archiving: the original nxnative also packages the game files into the IPA, making installation relatively difficult. The game files are now separated and copied independently, and archiving was implemented with reference to D2R to avoid slow copying caused by a large n
X’s recommendation feed is so heavily polluted now that I only learned about 1inch Aqua today. Shared full-range liquidity pools are indeed a long-awaited innovation for DeFi—arguably the biggest change since Uniswap v3, bringing a qualitative improvement in capital efficiency.
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