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Project89: Analysis of the new generation of modular high-performance AI Agent framework
Deconstructing Project89: A modular, high-performance new AI Agent framework
Project89 has proposed a brand new Agent Framework design, primarily aimed at game development, featuring a higher degree of modularity and performance. This framework adopts the ECS(Entity-Component-System) architecture, thoroughly separating data from logic to achieve efficient management in large-scale scalable scenarios.
Core Architecture of the Framework
The core architecture of Project89 mainly includes the following parts:
Entity(: exists only as an ID, containing no data or logic.
Component) component(: Used to store specific data or state of entities. It can be divided into core identity types, behavior and state types, perception and memory types, environment and space types, appearance and interaction types, auxiliary or operation and maintenance types, etc.
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Manager) Manager(: Provides system-level functions such as RoomManager, StateManager, etc., responsible for resource management and data access.
SimulationRuntime: As the scheduler for all Systems, responsible for starting or stopping the system loops at different levels.
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Innovations and Advantages
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The design of Project89 is not only suitable for game development but also provides new architectural options for other complex AI applications like quantitative trading ). Its highly modular structure, excellent performance, and clear design philosophy offer a highly promising solution for developing large-scale, complex AI systems.