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I'll share something I've been following for a while: the NFT gaming universe is very different from what it was a few years ago. People used to think it was just speculation, but the truth is that a lot has changed.
It all started well before the hype. In 2012, someone named Yoni Assia launched Colored Coins on Bitcoin, but nobody paid much attention. The real boom happened in 2017 with the appearance of CryptoKitties—you could create virtual cats and sell them for high prices. It clogged the entire Ethereum network but quickly lost momentum. Then came Axie Infinity, made by Vietnamese developers, and that’s when it really took off. This game truly changed the game because you weren’t just playing—you were earning real money.
So, what makes an NFT game different from others? Basically three things. First, each NFT is unique and cannot be copied. Second, everything is recorded on the blockchain, so you prove that the asset is truly yours. Third, some items are extremely rare, which increases their value. But there’s a downside: if the rarity doesn’t hold, the price crashes.
The benefits are real. You truly own the assets, they’re not just numbers on a server account. Everything you acquire is unique. And the best part: these assets can work across multiple games and platforms, creating more value. Many people are earning through the play-to-earn model, especially in places where the traditional gaming market is already saturated.
But there are serious risks too. If an NFT game shuts down, your NFTs basically become paper. Many people jump in just to make quick money, and developers also create poor-quality games just for the financial potential. The value of an NFT depends on several factors—rarity, game popularity, community interest. This changes quickly and can be risky.
The biggest names I’ve seen gaining traction recently:
Axie Infinity remains the icon. It’s a fighting game with cute monsters called Axies. You can start for free or with a small investment. Now there’s a mobile version too, which greatly expanded its reach.
Pixels is a pixel-art farming game running on the Ronin network. It has over 900,000 players. You cultivate, complete missions, process ingredients. The earning method is interesting: you can rent out your NFTs to other players and receive passive income, or sell materials and tokens.
Shrapnel is a sci-fi FPS. You download it for free and start earning NFTs by completing tasks. It features an environment you can build yourself, like Roblox but for adults.
Heroes of Mavia is a mobile tower defense game, similar to Clash of Clans. It has surpassed 1 million downloads since launch. You build a military base and develop an army.
Big Time is a free multiplayer action RPG. It features six different character classes with varied combat styles. You earn by creating, buying, and selling NFTs, as well as earning tokens by completing missions.
Illuvium is an open-world RPG that started in 2020. It combines auto-battle combat with exploration. You capture creatures called Illuvials, similar to Pokémon. It runs on Immutable X with very low gas fees.
Life Beyond is a third-person MMORPG where you become a citizen of an alien planet. It has four different character classes. The game mixes shooting, exploration, building, and its own economic system.
Wreck League is a fighting game developed by Nway with support from industry big names. It has a Web3 version with mandatory NFTs and a free Web2 version. The gameplay is the same in both.
The Beacon is a fantasy roguelike developed by Treasure DAO on Arbitrum. It features beautiful pixel graphics and is accessible to everyone. You need an NFT character to start, then you fight monsters and collect rewards that can be sold.
Crazy Defense Heroes combines card gameplay with tower defense. Developed by Animoca Brands, it has vibrant graphics and is available on Android and iOS.
What I see happening is that NFT games are becoming more serious in terms of development. It’s no longer just speculation. Big studios are investing heavily in graphics, gameplay, and user experience. Blockchain technology has become just the background layer—the focus now is whether the game is truly fun.
Risks still exist. But the potential? It has grown a lot. Traditional players are discovering blockchain through games, and crypto enthusiasts are finding really good gaming experiences. It’s a trend that’s here to stay, even if the market remains volatile. The next wave of adoption will likely come from NFT games that people want to play, not just for the tokens.