Many builders default to a simple formula: better rewards = stronger loyalty. But they're missing something fundamental.
Users actually bond with projects when they feel valued and heard. Their voice matters, they matter.
Mix up these two, and you'll wonder why retention crumbles. Incentives alone won't build what you're looking for.
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SwapWhisperer
· 20h ago
Exactly right, many projects just focus on dumping tokens and rewards, but end up not retaining any users... True bonds come from that sense of being recognized.
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WhaleStalker
· 01-20 15:27
You're absolutely right. Just throwing money around won't keep people; I've seen too many projects die this way.
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CryptoNomics
· 01-19 21:54
honestly, run a proper regression analysis on user retention vs. tokenomic incentives and you'll see the r-squared is nowhere near what these builders think it is. correlation ≠ causation, but yeah, community sentiment does move retention metrics in statistically significant ways. most just don't measure it properly.
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RadioShackKnight
· 01-19 21:53
Well said, the incentive of stacking is simply not effective; the key is to make users feel seen.
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StakeOrRegret
· 01-19 21:51
Really, just throwing money isn't enough... you have to make people feel seen.
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MEVictim
· 01-19 21:51
Honestly, many project teams haven't figured this out. Is throwing money as incentives all it takes? Uh... probably not.
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GasGuzzler
· 01-19 21:47
That's a direct hit. How many projects spend money to the end only to realize... The true reason people stay isn't just about those rewards.
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PhantomHunter
· 01-19 21:46
That's right. Merely stacking up money won't retain users; they need to feel valued... That's the true source of long-term stickiness.
Many builders default to a simple formula: better rewards = stronger loyalty. But they're missing something fundamental.
Users actually bond with projects when they feel valued and heard. Their voice matters, they matter.
Mix up these two, and you'll wonder why retention crumbles. Incentives alone won't build what you're looking for.