The global physical collectibles market size reaches $62 billion but has long been constrained by regional and liquidity issues. There is a project aiming to break through this barrier — it focuses on bringing high-value categories like PSA/BGS graded Pokémon cards, vintage comics, and limited edition collectibles onto the blockchain.



Currently, over 20,000 product SKUs are listed. How does it work? The core strategy is "Custody + NFT Certificates": physical assets are stored and generate on-chain certificates, paired with professional vault insurance (in partnership with Brinks), supporting 24×7 global transactions. The user interface covers iOS, Android, and web platforms, and integrates both Stripe and crypto payments to lower the barrier to entry.

Data shows a strong growth trend — GMV has reached $1.65 million, with monthly transaction volume increasing at a rate of 100%. The project completed a $11.5 million seed round financing in October 2025, backed by prestigious investors such as Polygon, Ripple, Borderless, and Fanatics.

Recently, it issued the governance token COLLECT, used for fee discounts, order incentives, community rewards, and future governance. Interestingly, three months after the Token Generation Event (TGE), the circulating supply was only 8.3%, indicating a healthy lock-up schedule without urgent sell pressure.

This approach is quite interesting — using blockchain technology to digitize and liquefy high-value physical assets, preserving the authenticity and ownership advantages of physical items while gaining the convenience of on-chain trading.
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AirdropworkerZhangvip
· 01-09 08:27
The move of Pokémon cards onto the blockchain is truly amazing; finally, someone has exposed the pain point of collectible liquidity.
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ReverseTrendSistervip
· 01-09 07:44
Pokémon cards moving onto the blockchain? I've heard this logic too many times, and only a few can really survive... However, Brinks' endorsement does have some weight, and custody seems to have addressed the trust issue. 1.65 million GMV sounds okay, but with a monthly growth rate of 100%, let's see how many months it can last. Usually, this stage is the most prone to problems.
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CommunityWorkervip
· 01-06 14:03
Wow, Pokémon cards can now be traded on the blockchain? Now those high-value cards locked away in cabinets collecting dust can finally circulate. The breakthrough has finally arrived.
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GasFeeAssassinvip
· 01-06 11:02
Pokémon cards go on the blockchain, finally saving the collection enthusiasts. However, 1.65 million GMV is honestly still a bit small; it depends on how they push forward later...
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ForkPrincevip
· 01-06 11:01
I really believe in this logic. The combination of physical entities + on-chain is finally being understood by someone. Endorsement by a big vault like Brinks is much more reliable than some small exchanges.
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APY_Chaservip
· 01-06 10:58
Someone should have been doing the tokenization of physical assets long ago, and finally the time has come.
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JustAnotherWalletvip
· 01-06 10:54
Pokémon cards are now on the blockchain, so now stamp collecting can be done globally in seconds. Impressive.
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WhaleInTrainingvip
· 01-06 10:43
Pokémon card on-chain — it finally feels like someone has hit the pain point of collectible liquidity. Really, PSA/BGS graded cards are hard to trade, and this scheme of custody plus NFT certificates is quite clever. GMV is only 1.65 million and just getting started, but a 100% monthly growth rate is no joke. The question is whether it can truly solve the trust issue. Endorsements from Polygon and Ripple do carry weight, but I still want to see how the offline vault actually operates. The 8.3% circulation rate and this locking-up rhythm are quite good, at least there's no death spiral of dumping right after TGE. The key is whether the user experience can keep up. Currently, the three-platform coverage with dual payment tracks looks good, but I'm worried about subsequent liquidity shortages. This approach makes sense, but the real difficulty should be on the supply side — 20,000 SKUs are still too few.
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0xSherlockvip
· 01-06 10:41
Pokémon cards on the blockchain? Can this really solve liquidity issues? It still seems to depend on whether real trading volume can pick up.
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