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Recently, I discovered that the metaverse gaming track isn't dead; it's just reviving in a different way.
It's interesting to note that the term "metaverse" was indeed overhyped before, but the games themselves have been continuously evolving. What I see now is that these games are truly integrating gameplay, social interaction, and economic activities, no longer just virtual worlds in the traditional sense.
A few popular titles this year include Otherside, which is one of them, operated by Yuga Labs. They are combining MMO gameplay with blockchain technology. Currently, access is limited, and only those holding their assets can participate. Another interesting new project is Pudgy World, which directly turns the viral Pudgy Penguins NFT into a 3D game, allowing players to use their collectibles as game characters. This kind of integration seems to really address user pain points.
The veteran Decentraland is still holding strong, remaining a major player in the metaverse market. Players trade virtual real estate using MANA tokens. Currently, MANA is around $0.08, with a 24-hour increase of 3.17%. Honestly, Decentraland shows quite a bit of resilience.
There's also Illuvium, an open-world RPG that officially launched in the second half of last year. Its main gameplay involves capturing creatures called Illuvials for PvP battles. It uses the ILV token, which is now priced at $3.46, up 2.82% in the past 24 hours. The game's world-building and setting are quite well done.
The Sandbox needs no introduction; it has become synonymous with metaverse gaming. They focus on user-generated content and brand collaborations, which seems to be a smart strategy to keep the platform vibrant.
Overall, since 2024, metaverse games have indeed experienced a revival. The focus has shifted from hype to improving the core gaming experience. If you're interested in this direction, you can check out the market data for these projects on Gate and do some research yourself.