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Lately, I've seen people arguing about whether secondary markets should be forced to implement royalties... Honestly, I'm also conflicted. On one hand, it seems reasonable that creators make a living through royalties; on the other hand, I've seen too many creative ways to bypass royalties, and in the end, only honest people end up paying the price. From a contract perspective, making it mandatory isn't impossible to write, but once enforced, it tends to turn into a "blacklist exchange/market" scenario, which results in decreased liquidity and an inability to support the floor price.
More practically, royalties are essentially a social contract, not a mathematical theorem. Recently, some regions have been tightening and loosening tax and compliance policies, causing fluctuations in deposit and withdrawal expectations. When people get nervous, they tend to want to "save on friction costs," and royalties become the first part to be disliked.
Right now, I lean more towards: don't expect to lock human nature with code once and for all. Instead, focus on solidly ensuring that creators can receive value—such as rights, content updates, offline/community engagement, and so on. My experience with writing contracts is that the more you try to make them all-powerful, the more likely they are to contain pitfalls. That's the approach for now—continue to review and reflect.