Lately I've been struggling again with airdrop interactions: I don't want to get exploited, but I also don't want to spend every day doing tasks just for the "possible" reward and turn myself into a laborer. My approach is still the same old method—first draw a "boundary" for myself—only allocate fixed time and fixed costs for each project, and if it exceeds that, just let it go. Don't bargain with emotions.



And those that require you to authorize everything and sign a bunch of documents right from the start, I’d rather miss out. The inflation + studio competition spiral in blockchain games that leads to a crash in token prices, I’ve seen quite a bit of that lately. Anyway, I don’t want to replicate the same story in interactions.

Honestly, airdrops are the icing on the cake, not a salary. If I get them, consider it an extra egg for dinner; if I don’t, don’t lose that sense of boundaries. That’s how I’ll handle it for now.
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